![]() This means it will work with multiple devices by default, however please be aware that some Android devices and some wireless routers will have trouble processing the telemetry when it is sent this way. IMPORTANT: Project CARS 2 only supports outputting its UDP telemetry as a global network broadcast on UDP port 5606. If you enable this option you should also set your Project CARS 2 UDP Frequency to 4 for the best results. Hint: In the RS Dash setting there is a "Legacy NetCode" option which can help reduce lag on some devices. There’s never been a better time to be a racing game fanatic.In RS Dash, the app should now be showing the dashboards once you have left the settings page. Competition in the genre has rarely been so fierce as it is on consoles right now, in what has been an unusually hectic year for racing games. Released within just a few weeks of each other, Project CARS 2 has been the underdog competing against the racing game titans Forza Motorsport 7 and Gran Turismo Sport, which should make next year’s annual Team VVV Racing Game of the Year Awards extremely competitive. On the surface, each game is aimed at similar audiences who like their racing games on the realistic side of the spectrum – but in reality, they are drastically different.įorza Motorsport 7 offers a traditional car collecting campaign with an encyclopedic selection of over 700 cars, while Gran Turismo Sport steers in a more online-focused direction to chase the eSports crowd. Project CARS 2, on the other hand, is aimed at hardcore motorsport enthusiasts who wake up in the early hours of the morning to catch the latest live Formula One race and spend their Sundays religiously watching the British Touring Car Championship for six-hours straight. The console version of the original Project CARS released back in 2015 was immensely influential. In a niche that’s normally reserved for PC players, Project CARS brought serious simulation racing to a wider audience on current-gen consoles for the first time following a successful crowdfunding campaign. The gamble paid off too, as the game sold over two million copies – a commendable achievement for an original IP fighting against Forza Motorsport and Gran Turismo. Its surprise success arguably paved the way for renowned PC racing simulations like Assetto Corsa and the upcoming GTR 3 being ported to consoles. Project CARS 2 builds on the foundation set by the first game but, despite its relentless realism, is noticeably more user-friendly than its daunting predecessor. The redesigned interface is slicker and easier to navigate, with more clearly defined game options. Every setting is also accompanied with detailed explanations, so you won’t be wasting time trawling through pages of menus looking for a specific setting. This means you no longer need a physics degree to understand the force feedback options, which have been simplified to three preset options: Immersive, Informative, and Raw. You can, of course, delve deeper and finetune the settings to your desire, though.Ĭrucially, Project CARS 2 is significantly smoother and more responsive to play on a controller out of the box, which will be most player’s default console setup. Cars were so twitchy to drive in the original game that using a controller was virtually impossible unless you spent a considerable amount of time tweaking the settings. There’s still room for improvement, as some cars feel somewhat loose when using a controller, but it’s a vast improvement over the original game. Having said that, it’s still worth taking the time to explore the settings and finetune the controls. By default, the braking sensitivity is too high which causes the brakes on some cars to lock up even with all assists activated. Tuning options are still dauntingly comprehensive, but Project CARS 2 simplifies the process for novice players with the addition of a helpful race engineer to guide you when setting up your car. ![]() Simply identify any mechanical issues you have, and the race engineer will ask simple questions and adjust the settings accordingly.įormer Stig Ben Collins, who was also Project CARS 2’s chief handling consultant, returns to provide vocal duties for the pit engineer, who provides live race updates and gives Obi-Wan Kenobi-style words of advice and encouragement. ![]() It helps create an authentic race day atmosphere, but there’s no option to stop his voice from booming out of the PS4 controller’s speaker, bizarrely. Project CARS 2’s dramatically improved driving physics are most apparent when using a wheel like the Thrustmaster T300. While the handling is perhaps not quite as crisp as Assetto Corsa, the tyres feel more connected to the road than original game where the cars felt floaty to drive.
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