![]() Credits to TasmanianRex for the navbox btw, I just modified it.ĭifficulty Rush (-0.4 to 50), Randomization (-0.5 to 47), Void (-A 0 to Unknown) This Navbox is NOT designed for light mode. The more you practice, the better you are! However, you will never pass all the difficulties, as some are unnecessarily impossible. You're not that far from Class 2, which means that there are a whole more bunch of difficulties ahead! My advice would be to keep practicing. Good job! Now, try to attempt some Easeful or Onerous towers. ![]() Wow, you have a greater skill than the average player. In DBS, Tricky costs $10,000,000, and gives a x800 multiplier.Tricky was (and still is, at the time of writing) mistakenly mentioned in OoIDC’s page, saying: “ There is a sign by Tricky's pillar holding it up saying that it isn't collidable.”.In Difficulty RPG, Tricky has 14.5k (14,500) health, and is the third hardest difficulty in Class 1 (excluding the OofLand one).This is the easiest difficulty made by AlephWasTaken.In Difficulty Chart Fling, Tricky's Difficulty Number is 62 (as of 02/12/21).This difficulty was made before Friday Night Funkin' became popular, let alone when the Tricky mod was made, so this difficulty may have predicted the Tricky mod or Friday Night Funkin' as a whole.However, in ENoSaPSD, the difficulty's floor is an olive drab color, which represents Tricky from Madness Combat.The icon is the same as the new one, but the orange-red are slightly fade to orange. The icon is represented by a pomegranate icon, kind of like how Hard is represented by an orange icon and Difficult is represented by a red icon. Oftentimes referred to as "the main sub-difficulty of Hard," Tricky offers an engaging and valuable stepping stone for those seeking to advance their skills. ![]() What distinguishes Tricky is its ability to serve as a bridge between the other sub-difficulties found within the Hard to Difficult range – if you were to remove all other sub-categories in this spectrum, Tricky alone could uphold a smooth transition from Hard to Difficult. As it maintains its position as one of the more demanding sub-difficulties within Class 1, it is recommended to tackle towers in this category only after mastering all towers at or below the Hard difficulty level. In the past, it held the title of the most difficult Class 1 ranking, but has since been surpassed by Easeful and Onerous. Tricky, a Peak Class 1 sub-difficulty, stands as a unique challenge positioned between Hard and Difficult.
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