Just trying to get the logistics of each segment of your society in balance is a very satisfying challenge. In other words, there's a lot to think about in Tropico 3 and the interplay between the various elements, while not always as apparent as it might be, is nevertheless engaging. An immigration office will then help you determine who can and can't enter or leave your island and a diplomatic mission will open up new options for dealing with your relations with the US and USSR. You can begin to add even more layers on top of the infrastructure, building canneries and furniture plants to make even more valuable exports, or hotels and tourist destinations to earn money from vacationers. Of course, it's impossible to keep everyone happy, so you might want to consider building a few army bases and setting your soldiers' wages high enough that they won't turn against you when public opinion does.Ī larger population will require even more services, so you'll need to construct even more buildings and adopt new policies to combat crime and pollution. With their needs taken care of, you can then begin to consider adding some entertainment venues for your people. At first you'll have to rely on experts, purchased from abroad, to staff these buildings, but if you build a school, you can start to fill these jobs with natives. Once you've got a profit going, you can start to think about the social welfare of your people, giving them the churches and clinics they need. These goods can combine with your agricultural surplus to bring in a bit more cash. ![]() If you have enough food coming in, you can start assigning workers to harvest lumber or mine precious metals or oil from the earth. There's a lot of stuff on your shoulders when you're El Presidente. You'll also need to make sure that everything is connected by roads and that you have enough garages to provide transportation for your people. You'll begin with a couple of farms and a tenement, but you'll want to add new housing and farms as your population grows. If you want to remain in power, you've got to strike a number of very fine balances, finding food and jobs for your people, while also shipping enough goods to keep the cash coming in. The DLC Modern Times is bad, you can read about it in the DLC page.From the first day you take office, you'll have ships putting in at your dock, dropping off immigrants and picking up exports. There are challenges, but they are blank, because you need to download them and the connection to the server is not working. The devs could put in much more and better music, but for that I hear to some caribbean/ hawaiian music via youtube.Īnd yes, the natural desasters are not fun, especially, when they come so often, very frustrating. It is a fun to zoom into the streets and watch the normal day by your citizens. The atmosphere is great also with a cool humour and nice hints on the practical side of the politics. In addition all the political mechanics are reasonable to me, especially I like the 8 political fractions and how to handle them. ![]() ![]() But overall I like this game even more than the popular Sim City franchise. Could be a better idea to take some islands and solve problems (like in the scenarios in the sim city games). But the campaign could be shorter or more diversified, because you build up islands from the start all the time. In the campaign you need to build up an isle with different strategies, what is exactly, what I want in such simulations. The gameplay is great, especially because it has a campaign, that is even well done. ![]() I didnt play the Tropico 3, so I cant compare it and cant complain that it is more or less the same. Of course I have the Complete Edition with all DLC.
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